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Lightwave 2015
Lightwave 2015







lightwave 2015
  1. #LIGHTWAVE 2015 PLUS#
  2. #LIGHTWAVE 2015 PROFESSIONAL#

LightWave is responsible for more artists winning Emmy Awards than any other 3D application. LightWave is enjoyed worldwide, as a complete 3D production solution for feature film and television visual effects, broadcast design, print graphics, visualization, game development, and Web.

#LIGHTWAVE 2015 PROFESSIONAL#

Tools that may cost extra in other professional 3D applications are part of the product package, including 999 free cross-platform render nodes, support for Windows and Mac UB 64 and 32-bit operating systems, free technical support and more. If this tutorial proves especially handy for you, would like to support the creation of more of these tutorials and new developments, or would just like to express your thanks, you can make a donation by clicking on the following button, or alternatively just send me an email.LightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling, and animation tools. This Song purely has been dedicated to "YOU" and our community's piece of "ART" (Chuck is a wonderful manager at Newtek, the makers of LightWave)

lightwave 2015

*cringe* I guess there's a reason why I'm not anywhere near the music industry in terms of anything :) Okay so here is the post that started it all: Here's one for the community! You guys are just too much. and lo and behold, Tyrot actually manages to take these ridiculous lyrics and slam them onto a metal tune and grunts his way through the lyrics. Well, I've been tone deaf since I saw daylight and rhythm is something that doesn't tick with my clock so I jam out these exceptionally trite lyrics that are supposed to be as lame as possible. and this guy called Art comes out and asks if I could sing a song about Lightwave. It's one of those days at the forum, and you're just doing your random thing, mispost and change it to say' never mind'. You also have the option to scale using the bounding box centre (of the whole object visible) or from the world 0,0,0 coords. The plugin will scale _everything_ on all ACTIVE layers to make the distance between the two points the same as the 'real' distance specified. Just make a 1 by 1 foot or meter square or cube in the original, select two points of it in the imported file, run this little baby, enter the value, voila.ġ) Pick two points you know the real life distance of (it actually uses the first and last point despite how many are picked, so you can select points that are inline down one axis - saves time deselecting points that aren't needed)ģ) It shows the LightWave measured distance, now punch in the distance you WANT it to beĤ) You can optionally choose which axis to scale, useful for accurate stretching

lightwave 2015

This is an extremely useful plugin if you have to import things from cad or other 3d applications and need to properly scale the imported files. This plugin is made by Matt Gorner, we're just hosting it for him. This is for a metallic laquer that has different color for different viewing angles, a high gloss coating and a low wide gloss color metallic layer.

lightwave 2015

We've provided a nodal network for you to experiment with. Because car paints are built up from several layers, depending on what type, color and finish, you will need to experiment with the look you want.

#LIGHTWAVE 2015 PLUS#

You standard diffuse plus some reflection and specular is not going to cut it. Requires the Skylight plugin, which can be found on Denis Pontier's site.Ī more challenging scene, but still fast to render, this scene is designed to throw off the GI engine by introducing very small detail in a large space that's almost entirely indirectly illuminated, while still rendering very fast.Ĭar paints and laquers are notoriously difficult to get right in computer programs. The reflective ball allows you to check for out-of-camera GI quality, the Dielectric ball checks for through-transparency GI and the red ball the color bleed. Adding an object with really thin features such as a chair will help you test contact and thin shadows, together with the window edges. The clean room shows most radiosity problems quickly. Requires the Skylight plugin, which can be found on Denis Pontier's site.ĭeceptively simple scene that is ideal for fast radiosity experiments. This scene exploits and showcases some of the new features that were introduced in Lightwave 9.2, such as improved radiosity, energy conserving materials such as dielectric, conductor and delta, faster reflection blurring and the real lens camera.









Lightwave 2015